HUTCHISON
POINT COUNT SYSTEM FOR OMAHA HIGH-LOW
POKER
ASSUMPTIONS:
A ten-handed game at the lower levels
with a mix of good and poor players.
OBJECTIVE:
To identify those hands that have at least
a 50% above chance expectation of winning.
That is, while any random hand should
win about 10% of the pots in a ten-handed
game, the hands identified as "playable"
by this system have at least a 15% probability
of winning.
METHOD:
In any split pot game the best hands are
those that have a chance to win both high
and low. Most of the hands without this
potential should be discarded. However,
there are a few hands that are profitable
even though they have no potential to
win low.
The
first step in evaluating your hand is
to see if it is one of these HIGH-ONLY
hands. To qualify, all four of your cards
must be Ten or above AND include (1) two
pair, or (2) a pair and two suited cards,
or (3) two double suits. Eliminate any
high hand containing three of the same
rank. If your hand does not qualify as
a HIGH hand, then...
The
next step is to see if your hand can be
played as a LOW or TWO-WAY hand. This
determination is made by adding the number
of points obtained in these four simple
steps:
FIRST,
look at your two lowest cards and award
points as follows:
A-2
equals 20 pts. A-3 equals 17 pts. A-4
equals 13 pts.
A-5
equals 10 pts. 2-3 equals 15 pts. 2-4
equals 12 pts.
3-4
equals 11 pts. 4-5 equals 8 pts. Anything
else = no pts.
SECOND,
look at your two remaining cards ("kickers")
and award points as follows:
3
equals 9 pts. 4 equals 6 pts. 5 equals
4 pts.
Jack,
Queen, or King equals 2 pts. 6 or Ten
equals 1 point
Do
not award any "kicker" pts. for a card
that duplicates a card used in step one
and if the kicker is paired it is counted
only once under this step.
THIRD,
if you have any pairs, add points as follows:
Aces
equal 8 pts. Kings equal 6 pts. Queens
equal 5 pts. Jacks equal 2 pts. Tens equal
one point Fours equal one point Threes
equal one point Deuces equal 3 pts.
Deduct
half of the points awarded under this
step if you have three cards of the same
rank.
FOURTH,
if you hold two suited cards and the highest
of them is
an
Ace, add 4 pts. a King, add 3 pts. a Queen
or Jack, add 2 pts. an 8, 9, or Ten, one
pt.
Deduct
half of the points awarded under this
step if your hand contains three cards
of the same suit and award no points if
all of the cards are of the same suit.
EACH
HAND WILL EARN A TOTAL FROM 0 TO 45 POINTS.
PLAY THOSE HANDS WITH 20 POINTS OR MORE
AND CONSIDER RAISING WITH 30 POINTS OR
MORE.
EXAMPLES
FOR CLARIFICATION
You
are dealt AS, 3S, 5H, KD. Since not all
four cards are above Ten, the hand is
evaluated as a low or two-way hand by
following the four steps outlined above.
Step one awards 17 pts. for the A-3, step
two grants six pts. for the 5 and K "kickers,"
step three does not apply, and step four
gives four pts. for the two suited cards
(spades) headed by the Ace. The total
equals 27 pts. making this a playable
hand.
You
are dealt AS, AC, 2S,3C. The hand does
not qualify for high. Step one awards
20 pts. For the A-2, step two gives nine
pts. For the 3 "kicker," step three grants
eight pts. For the pair of Aces, and step
four means that each double-suited combination
headed by an Ace is worth four pts. each
or a total of eight pts. For the two combinations.
The grand total for this hand is 45 points.
Incidentally, this is the most powerful
hand in high-low Omaha.
You
are dealt AS, TS, AC, QD. This hand qualifies
for high because it satisfies the condition
that 1) all four cards are Ten or above,
and 2) two of the cards are paired and
two are of the same suit.
You are dealt AS, TS, KD, QD. This hand
qualifies for high because 1) all four
cards are Ten or above, and 2) it contains
two double suits.
NOTES
A
very high correlation (but not a one-to-one
correspondence) exists between a hand's
point count and its winning percentage.
Thus, a hand that earns 25 pts. is quite
likely to have a higher win percentage
than a hand with 24 pts. and it is almost
certain to have a higher percentage than
a hand with 23 or fewer pts.
It
should be noted that initial card selection,
while crucial to success, is not the only
skill necessary to maximize Omaha profits.
These other skills, however, do not lend
themselves to easy quantification and
are beyond the scope of this simple mathematical
approach. Recall, too, the basic assumption
that this system is being used at the
lower limits. I hope that these limitations
will not detract from the main purpose
of this approach which is to provide a
simple aid to the beginner.
This
system has been devised by Edward Hutchison
who invites your comments.
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