In a typical structured-limit 
                                        seven-card stud game, the number of hands 
                                        you can enter a pot with depends on the 
                                        size of the ante: The higher the ante, 
                                        the more hands you are forced to play 
                                        since it costs so much money to sit and 
                                        wait for a hand. 
                                      In $1-$5 spread-limit 
                                        seven-card stud, there is no ante. Does 
                                        this mean, then, that the correct strategy 
                                        is never play a hand unless you are rolled 
                                        up with trips on third street! Well, not 
                                        exactly. The spread-limit structure allows 
                                        you such a cheap look at fourth street 
                                        -- ($1) compared to the maximum amount 
                                        you can bet on later streets ($5) -- that 
                                        you can actually play a lot of hands on 
                                        third street (since the potential size 
                                        of the pot is laying you a very big price). 
                                        The key to playing spread- limit seven-card 
                                        stud well is determining just which hands 
                                        fall into that group "a lot of hands on 
                                        third street." 
                                      In all stud games the 
                                        biggest determinant of the value of your 
                                        hand is whether or not your cards are 
                                        live. In spread limit this is a much more 
                                        important factor since in low spread-limit 
                                        games pots tend to be more multi-way -- 
                                        and the more people in a pot, the more 
                                        likely you will have to improve your hand 
                                        to win. You can't improve your hand if 
                                        your cards are dead. The looser the structure 
                                        of the game, the more the liveness of 
                                        your hand matters. 
                                      As long as your hand 
                                        is live and, thus, has the potential to 
                                        develop into something big, you can enter 
                                        pots with little caution for the $1 limp. 
                                        For example, if the tens, eight's, and 
                                        fives are all live, the 6s 7d 9h is playable 
                                        for $1. If you hit your perfect card, 
                                        the eight, on fourth street, you have 
                                        now developed a very big draw and one 
                                        that will win the pot most of the time 
                                        you hit the straight. But remember and 
                                        beware: Playing a hand on third street 
                                        for the $1 limp is a lot different than 
                                        paying the potential $5 to continue after 
                                        fourth street. If you only marginally 
                                        improve your hand on fourth street, for 
                                        example hitting a ten or five for an inside 
                                        straight draw, you must now throw your 
                                        hand away since the size of the pot is 
                                        small (a maximum of $8 if the whole table 
                                        is playing) compared to the size of the 
                                        fourth street bet (usually $3-$5). If 
                                        you get in for the cheap $1 limp on third 
                                        street, then the pot is never going to 
                                        be laying you the right price to draw 
                                        to a marginal hand like the inside straight 
                                        on fourth street. 
                                      Small pairs, especially 
                                        with a straight-flush kicker, are also 
                                        playable for the $1. For example, if you 
                                        hold the 3d 3s 4s and the diamonds and 
                                        threes are live, you can again play to 
                                        try to hit a big card like the 3h or the 
                                        5s on fourth street (especially if the 
                                        threes are concealed). But again, you 
                                        must play with caution after this point: 
                                        When you hit a four, making you two baby 
                                        pair and you are against a lot of opponents, 
                                        this holding will not win many multi-way 
                                        pots. And, remember, the small pot on 
                                        fourth street is not laying you a very 
                                        big price to call $3 to $5. Either throw 
                                        your hand away or, if you feel that a 
                                        raise will either win the pot right there 
                                        or thin out the field sufficiently to 
                                        drastically increase your chances of winning 
                                        the pot without improving, raise on fourth 
                                        street. Calling is almost never correct. 
                                        Small three flushes with no over cards 
                                        to the board are also playable for the 
                                        $1 limp for the same reasons mentioned 
                                        earlier. If your suit is live, your hand 
                                        can develop into something big on fourth 
                                        street if you hit perfect. And if you 
                                        bust on fourth street, it is easy to throw 
                                        your hand away. 
                                      With all these types 
                                        of hands, if you limp into the pot for 
                                        the $1 and someone raises $5 behind you, 
                                        throw your hand away unless most of the 
                                        players in front of you also call. You 
                                        don't want to get involved with a weak 
                                        hand that only has the potential to develop 
                                        into something big if you have to pay 
                                        a lot of money to get to fourth street. 
                                        The only value in the types of hands mentioned 
                                        here is that you can play them cheaply 
                                        in a spread-limit game, try to make a 
                                        big draw, and win a big pot when you charge 
                                        everyone $5 dollars on each betting round 
                                        after you hit your hand, If you have to 
                                        pay too much money to even see fourth 
                                        street, then the implied odds are no longer 
                                        good enough for you to continue with these 
                                        hands. 
                                      Of course, there is an 
                                        exception to this rule of only limping 
                                        into the pot when you have a weak hand 
                                        with lots of potential: When a lot of 
                                        players have limped in, in front of you, 
                                        it is correct to go ahead and raise the 
                                        bet to $3. All the players who have limped 
                                        in ahead of you will call your raise, 
                                        so you know you are getting a good price 
                                        on your bet. Your hand has a lot of potential, 
                                        and you have now built the pot to a point 
                                        where it will offer you a sufficient price 
                                        to continue with your hand when you hit 
                                        some of your better marginal cards on 
                                        fourth street. More importantly, your 
                                        opponents will have a tendency to check 
                                        to you (when you are not high card) on 
                                        fourth street if you have raised on third 
                                        street. This means that when you hit your 
                                        hand very marginally to very badly, you 
                                        can check back -- giving you two opportunities 
                                        to improve. 
                                      Now that you know how 
                                        to play weak hands with lots of potential, 
                                        how do you play your very biggest hands, 
                                        such as rolled up trips? First and foremost, 
                                        do not raise the full $5 into the $1 bring 
                                        in. Your opponents will most certainly 
                                        fold and your goal is not to win $1 with 
                                        hands as big as this. Make it $3 to go, 
                                        just enough to entice your opponents into 
                                        chasing you and building a big pot that 
                                        you will win most of the time -- including 
                                        when you don't improve. Even when there 
                                        are lots of limpers in front of you, you 
                                        should still not take the maximum raise 
                                        since this will tend to limit the field. 
                                        When your hand is this big, you want a 
                                        lot of company. 
                                      If you have a big pair 
                                        (a pair where there is no more than one 
                                        unduplicated card on board higher than 
                                        your pair), use a different strategy than 
                                        you would with your very biggest hands. 
                                        Slow playing a big pocket pair is very 
                                        popular in small-limit stud games. Inexperienced 
                                        players are always looking to trap all 
                                        their opponents with a hand like this 
                                        (treating a big pair as if it were trips). 
                                        It's a big mistake: Big pairs do not play 
                                        well in large, multi-way pots. More often 
                                        than not these inexperienced players end 
                                        up trapping themselves. 
                                       Although a big pair 
                                        is a strong hand, you will most likely 
                                        have to improve in order to win a multi-way 
                                        pot -- unlike in the case of rolled up 
                                        trips. Since big pairs do not play as 
                                        well in these kinds of pots, your goal 
                                        is to limit the field. Therefore, when 
                                        there are many limpers in front of you, 
                                        raise the maximum. This will cause most 
                                        of your opponents to drop, leaving you 
                                        in a heads-up or three-way pot -- the 
                                        ideal situation for this type of hand. 
                                      
                                      In spread-limit, the 
                                        trick is to get in cheap, if you have 
                                        a weak hand with potential, and entice 
                                        your opponents into building up the pot, 
                                        if you've got your very biggest hand. 
                                        Keep your eye on costs. And profits.